Theoretical Models

This section focuses on the general equations and laws that Projectile is based on.

RefnameTM:acceleration
LabelAcceleration
Equation\[\boldsymbol{a}\text{(}t\text{)}=\frac{\,d\boldsymbol{v}\text{(}t\text{)}}{\,dt}\]
Description
  • \(\boldsymbol{a}\text{(}t\text{)}\) is the acceleration (\(\frac{\text{m}}{\text{s}^{2}}\))
  • \(t\) is the time (\({\text{s}}\))
  • \(\boldsymbol{v}\text{(}t\text{)}\) is the velocity (\(\frac{\text{m}}{\text{s}}\))
SourceaccelerationWiki
RefByGD:rectVel
RefnameTM:velocity
LabelVelocity
Equation\[\boldsymbol{v}\text{(}t\text{)}=\frac{\,d\boldsymbol{p}\text{(}t\text{)}}{\,dt}\]
Description
  • \(\boldsymbol{v}\text{(}t\text{)}\) is the velocity (\(\frac{\text{m}}{\text{s}}\))
  • \(t\) is the time (\({\text{s}}\))
  • \(\boldsymbol{p}\text{(}t\text{)}\) is the position (\({\text{m}}\))
SourcevelocityWiki
RefByGD:rectPos