Introduction

Due to the rising cost of developing video games, developers are looking for ways to save time and money for their projects. Using an open source physics library that is reliable and free will cut down development costs and lead to better quality products. The document describes the program based on the original, manually created version of GamePhysics.

The following section provides an overview of the Software Requirements Specification (SRS) for GamePhysics. This section explains the purpose of this document, the scope of the requirements, the characteristics of the intended reader, and the organization of the document.